Here is a list of all struct and union fields with links to the structures/unions they belong to:
- m -
- m_AnimationClip : SO_AnimationType
- m_AnimationName : SO_AnimationType
- m_AnimationOverrides : Player
- m_AnimationTypeDictionaryByAnimation : AnimationOverrides
- m_AnimationTypeDictionaryByCompositeAttributeKey : AnimationOverrides
- m_Animator : MovementAnimationParameterControl
- m_ArmsCharacterAttribute : Player
- m_Blank16x16Sprite : UIInventoryBar
- m_BreakingTool : Settings
- m_CanBeCarried : ItemDetails
- m_CanBeDropped : ItemDetails
- m_CanBeEaten : ItemDetails
- m_CanDropItem : GridPropertyDetails
- m_CanPickedUp : ItemDetails
- m_CanPlaceFurniture : GridPropertyDetails
- m_Canvas : GridCursor
- m_Character : AnimationOverrides
- m_CharacterAttributeCustomisationList : Player
- m_CharacterPart : SO_AnimationType
- m_ChoppingTool : Settings
- m_CollectingTool : Settings
- m_CursorImage : GridCursor
- m_CursorIsEnabled : GridCursor
- m_CursorPositionIsValid : GridCursor
- m_CursorRectTransform : GridCursor
- m_DateText : GameClock
- m_DaysSinceDug : GridPropertyDetails
- m_DaysSinceLastHarvest : GridPropertyDetails
- m_DaysSinceWatered : GridPropertyDetails
- m_DraggedItem : UIInventorySlot
- m_DropSelectedItemEvent : EventHandler
- m_EquippedItemSpriteRenderer : Player
- m_FadeDuration : SceneControllerManager
- m_FadeInSeconds : Settings
- m_FadeOutSeconds : Settings
- m_FaderCanvasGroup : SceneControllerManager
- m_FaderImage : SceneControllerManager
- m_GameDay : TimeManager
- m_GameDayOfWeek : TimeManager
- m_GameHour : TimeManager
- m_GameMinute : TimeManager
- m_GameObjectSave : GridPropertiesManager, SceneItemsManager
- m_GameSeason : TimeManager
- m_GameSecond : TimeManager
- m_GameTick : TimeManager
- m_GameYear : TimeManager
- m_GreenCursorSprite : GridCursor
- m_Grid : GridCursor, GridPropertiesManager
- m_GridBoolProperty : GridProperty, TilemapGridProperties
- m_GridBoolValue : GridProperty
- m_GridCellSize : Settings
- m_GridCoordinate : GridProperty
- m_GridCursor : Player, UIInventorySlot
- m_GridHeight : SO_GridProperties
- m_GridProperties : TilemapGridProperties
- m_GridPropertyDetailsDictionary : SceneSave
- m_GridPropertyDictionary : GridPropertiesManager
- m_GridPropertyList : SO_GridProperties
- m_GridWidth : SO_GridProperties
- m_gridX : GridPropertyDetails
- m_gridY : GridPropertyDetails
- m_GrowthDays : GridPropertyDetails
- m_GUID : GenerateGUID
- m_HoeingTool : Settings
- m_IdleDown : PlayerAnimationTest, Settings
- m_IdleLeft : PlayerAnimationTest, Settings
- m_IdleRight : PlayerAnimationTest, Settings
- m_IdleUp : PlayerAnimationTest, Settings
- m_InventoryBar : UIInventorySlot
- m_InventoryBarDraggedItem : UIInventoryBar
- m_InventoryListCapacityIntArray : InventoryManager
- m_InventoryLists : InventoryManager
- m_InventorySlot : UIInventoryBar
- m_InventorySlotHighlight : UIInventorySlot
- m_InventorySlotImage : UIInventorySlot
- m_InventoryTextBoxGameObject : UIInventoryBar
- m_InventoryTextBoxPrefab : UIInventorySlot
- m_InventoryUpdatedEvent : EventHandler
- m_IsAnimating : ItemNudge
- m_ISaveableUniqueID : GridPropertiesManager
- m_IsCarrying : Player, PlayerAnimationTest
- m_IsDiggable : GridPropertyDetails
- m_IsFading : SceneControllerManager
- m_IsGameClockPaused : TimeManager
- m_IsIdle : Player, PlayerAnimationTest
- m_IsInventoryBarPositionBottom : UIInventoryBar
- m_IsLiftingToolDown : Player, PlayerAnimationTest, Settings
- m_IsLiftingToolLeft : Player, PlayerAnimationTest, Settings
- m_IsLiftingToolRight : Player, PlayerAnimationTest, Settings
- m_IsLiftingToolUp : Player, PlayerAnimationTest, Settings
- m_IsNPCObstacle : GridPropertyDetails
- m_IsPath : GridPropertyDetails
- m_IsPickingDown : Player, PlayerAnimationTest, Settings
- m_IsPickingLeft : Player, PlayerAnimationTest, Settings
- m_IsPickingRight : Player, PlayerAnimationTest, Settings
- m_IsPickingUp : Player, PlayerAnimationTest, Settings
- m_IsRunning : Player, PlayerAnimationTest, Settings
- m_IsSelected : UIInventorySlot
- m_IsStartingItem : ItemDetails
- m_IsSwingingToolDown : Player, PlayerAnimationTest, Settings
- m_IsSwingingToolLeft : Player, PlayerAnimationTest, Settings
- m_IsSwingingToolRight : Player, PlayerAnimationTest, Settings
- m_IsSwingingToolUp : Player, PlayerAnimationTest, Settings
- m_IsUsingToolDown : Player, PlayerAnimationTest, Settings
- m_IsUsingToolLeft : Player, PlayerAnimationTest, Settings
- m_IsUsingToolRight : Player, PlayerAnimationTest, Settings
- m_IsUsingToolUp : Player, PlayerAnimationTest, Settings
- m_IsWalking : Player, PlayerAnimationTest, Settings
- m_ItemCode : Item, ItemDetails, SceneItem
- m_ItemDescription : ItemDetails
- m_ItemDetails : SOItemList, UIInventorySlot
- m_ItemDetailsDictionary : InventoryManager
- m_ItemList : InventoryManager
- m_ItemLongDescription : ItemDetails
- m_ItemName : SceneItem
- m_ItemPrefab : SceneItemsManager, UIInventorySlot
- m_ItemQuantity : UIInventorySlot
- m_ItemSprite : ItemDetails
- m_ItemType : ItemDetails
- m_ItemUseGridRadius : GridCursor, ItemDetails
- m_ItemUseRadius : ItemDetails
- m_ListSceneItem : SceneSave
- m_MainCamera : GridCursor, Player, UIInventorySlot
- m_MovementEvent : EventHandler
- m_MovementSpeed : Player
- m_OriginX : SO_GridProperties
- m_OriginY : SO_GridProperties
- m_ParentCanvas : UIInventorySlot
- m_ParentItem : SceneItemsManager, UIInventorySlot
- m_PartVariantColor : SO_AnimationType
- m_PartVariantType : SO_AnimationType
- m_Pause : ItemNudge
- m_PlayerDirection : Player
- m_PlayerInitialInventoryCapacity : Settings
- m_PlayerInputIsDisabled : Player
- m_PlayerMaximumInventoryCapacity : Settings
- m_Position : SceneItem
- m_ReapingTool : Settings
- m_RectTransform : UIInventoryBar
- m_RedCursorSprite : GridCursor
- m_RigidBody2D : Player
- m_RunningSpeed : Settings
- m_SceneData : GameObjectSave
- m_SceneName : SO_GridProperties
- m_SceneNameGoTo : SceneTeleport
- m_ScenePositionGoTo : SceneTeleport
- m_SeasonText : GameClock
- m_SecondsPerGameSeconds : Settings
- m_SeedItemCode : GridPropertyDetails
- m_SelectedInventoryItem : InventoryManager
- m_SelectedItemType : GridCursor
- m_SlotNumber : UIInventorySlot
- m_SOAnimationTypeArray : AnimationOverrides
- m_SOGridPropertiesArray : GridPropertiesManager
- m_SpriteRenderer : Item, ObscuringItemFader
- m_StartingSceneName : SceneControllerManager
- m_TargetAlpha : Settings
- m_TextMeshBottom1 : UIInventoryTextBox
- m_TextMeshBottom2 : UIInventoryTextBox
- m_TextMeshBottom3 : UIInventoryTextBox
- m_TextMeshProUGUI : UIInventorySlot
- m_TextMeshTop1 : UIInventoryTextBox
- m_TextMeshTop2 : UIInventoryTextBox
- m_TextMeshTop3 : UIInventoryTextBox
- m_Tilemap : TilemapGridProperties
- m_TimeText : GameClock
- m_ToolCharacterAttribute : Player
- m_ToolEffect : Player, PlayerAnimationTest, Settings
- m_WalkingSpeed : Settings
- m_WateringTool : Settings
- m_X : Vector3Serializable
- m_XInput : Player, PlayerAnimationTest, Settings
- m_Y : Vector3Serializable
- m_YearText : GameClock
- m_YInput : Player, PlayerAnimationTest, Settings
- m_Z : Vector3Serializable