A 2D Farming RPG
This is just a simple 2D farming RPG game
|
Holds information about grid of every scene. More...
Public Member Functions | |
GridProperty (GridCoordinate gridCoordinate, GridBoolProperty gridBoolProperty, bool gridBoolValue) | |
Construuctor to pass in values. More... | |
Data Fields | |
GridCoordinate | m_GridCoordinate |
X and Y Axis information. More... | |
GridBoolProperty | m_GridBoolProperty |
For example, is this grid diaggable? Is this grid an obstacle? etc... More... | |
bool | m_GridBoolValue = false |
Holds information about grid of every scene.
Definition at line 5 of file GridProperty.cs.
|
inline |
Construuctor to pass in values.
gridCoordinate | |
gridBoolProperty | |
gridBoolValue |
Definition at line 23 of file GridProperty.cs.
GridBoolProperty GridProperty.m_GridBoolProperty |
For example, is this grid diaggable? Is this grid an obstacle? etc...
Definition at line 13 of file GridProperty.cs.
bool GridProperty.m_GridBoolValue = false |
Definition at line 15 of file GridProperty.cs.
GridCoordinate GridProperty.m_GridCoordinate |
X and Y Axis information.
Definition at line 9 of file GridProperty.cs.