A 2D Farming RPG
This is just a simple 2D farming RPG game
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GridProperty Class Reference

Holds information about grid of every scene. More...

Collaboration diagram for GridProperty:
Collaboration graph

Public Member Functions

 GridProperty (GridCoordinate gridCoordinate, GridBoolProperty gridBoolProperty, bool gridBoolValue)
 Construuctor to pass in values. More...
 

Data Fields

GridCoordinate m_GridCoordinate
 X and Y Axis information. More...
 
GridBoolProperty m_GridBoolProperty
 For example, is this grid diaggable? Is this grid an obstacle? etc... More...
 
bool m_GridBoolValue = false
 

Detailed Description

Holds information about grid of every scene.

Definition at line 5 of file GridProperty.cs.

Constructor & Destructor Documentation

◆ GridProperty()

GridProperty.GridProperty ( GridCoordinate  gridCoordinate,
GridBoolProperty  gridBoolProperty,
bool  gridBoolValue 
)
inline

Construuctor to pass in values.

Parameters
gridCoordinate
gridBoolProperty
gridBoolValue

Definition at line 23 of file GridProperty.cs.

Field Documentation

◆ m_GridBoolProperty

GridBoolProperty GridProperty.m_GridBoolProperty

For example, is this grid diaggable? Is this grid an obstacle? etc...

Definition at line 13 of file GridProperty.cs.

◆ m_GridBoolValue

bool GridProperty.m_GridBoolValue = false

Definition at line 15 of file GridProperty.cs.

◆ m_GridCoordinate

GridCoordinate GridProperty.m_GridCoordinate

X and Y Axis information.

Definition at line 9 of file GridProperty.cs.


The documentation for this class was generated from the following file: