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A 2D Farming RPG
This is just a simple 2D farming RPG game
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Holds information about grid of every scene. More...

Public Member Functions | |
| GridProperty (GridCoordinate gridCoordinate, GridBoolProperty gridBoolProperty, bool gridBoolValue) | |
| Construuctor to pass in values. More... | |
Data Fields | |
| GridCoordinate | m_GridCoordinate |
| X and Y Axis information. More... | |
| GridBoolProperty | m_GridBoolProperty |
| For example, is this grid diaggable? Is this grid an obstacle? etc... More... | |
| bool | m_GridBoolValue = false |
Holds information about grid of every scene.
Definition at line 5 of file GridProperty.cs.
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inline |
Construuctor to pass in values.
| gridCoordinate | |
| gridBoolProperty | |
| gridBoolValue |
Definition at line 23 of file GridProperty.cs.
| GridBoolProperty GridProperty.m_GridBoolProperty |
For example, is this grid diaggable? Is this grid an obstacle? etc...
Definition at line 13 of file GridProperty.cs.
| bool GridProperty.m_GridBoolValue = false |
Definition at line 15 of file GridProperty.cs.
| GridCoordinate GridProperty.m_GridCoordinate |
X and Y Axis information.
Definition at line 9 of file GridProperty.cs.