A 2D Farming RPG
This is just a simple 2D farming RPG game
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m_AnimationClip :
SO_AnimationType
m_AnimationName :
SO_AnimationType
m_AnimationOverrides :
Player
m_AnimationTypeDictionaryByAnimation :
AnimationOverrides
m_AnimationTypeDictionaryByCompositeAttributeKey :
AnimationOverrides
m_Animator :
MovementAnimationParameterControl
m_ArmsCharacterAttribute :
Player
m_Blank16x16Sprite :
UIInventoryBar
m_BreakingTool :
Settings
m_CanBeCarried :
ItemDetails
m_CanBeDropped :
ItemDetails
m_CanBeEaten :
ItemDetails
m_CanDropItem :
GridPropertyDetails
m_CanPickedUp :
ItemDetails
m_CanPlaceFurniture :
GridPropertyDetails
m_Canvas :
GridCursor
m_Character :
AnimationOverrides
m_CharacterAttributeCustomisationList :
Player
m_CharacterPart :
SO_AnimationType
m_ChoppingTool :
Settings
m_CollectingTool :
Settings
m_CursorImage :
GridCursor
m_CursorIsEnabled :
GridCursor
m_CursorPositionIsValid :
GridCursor
m_CursorRectTransform :
GridCursor
m_DateText :
GameClock
m_DaysSinceDug :
GridPropertyDetails
m_DaysSinceLastHarvest :
GridPropertyDetails
m_DaysSinceWatered :
GridPropertyDetails
m_DraggedItem :
UIInventorySlot
m_EquippedItemSpriteRenderer :
Player
m_FadeDuration :
SceneControllerManager
m_FadeInSeconds :
Settings
m_FadeOutSeconds :
Settings
m_FaderCanvasGroup :
SceneControllerManager
m_FaderImage :
SceneControllerManager
m_GameDay :
TimeManager
m_GameDayOfWeek :
TimeManager
m_GameHour :
TimeManager
m_GameMinute :
TimeManager
m_GameObjectSave :
GridPropertiesManager
,
SceneItemsManager
m_GameSeason :
TimeManager
m_GameSecond :
TimeManager
m_GameTick :
TimeManager
m_GameYear :
TimeManager
m_GreenCursorSprite :
GridCursor
m_Grid :
GridCursor
,
GridPropertiesManager
m_GridBoolProperty :
GridProperty
,
TilemapGridProperties
m_GridBoolValue :
GridProperty
m_GridCellSize :
Settings
m_GridCoordinate :
GridProperty
m_GridCursor :
Player
,
UIInventorySlot
m_GridHeight :
SO_GridProperties
m_GridProperties :
TilemapGridProperties
m_GridPropertyDetailsDictionary :
SceneSave
m_GridPropertyDictionary :
GridPropertiesManager
m_GridPropertyList :
SO_GridProperties
m_GridWidth :
SO_GridProperties
m_gridX :
GridPropertyDetails
m_gridY :
GridPropertyDetails
m_GrowthDays :
GridPropertyDetails
m_GUID :
GenerateGUID
m_HoeingTool :
Settings
m_IdleDown :
PlayerAnimationTest
,
Settings
m_IdleLeft :
PlayerAnimationTest
,
Settings
m_IdleRight :
PlayerAnimationTest
,
Settings
m_IdleUp :
PlayerAnimationTest
,
Settings
m_InventoryBar :
UIInventorySlot
m_InventoryBarDraggedItem :
UIInventoryBar
m_InventoryListCapacityIntArray :
InventoryManager
m_InventoryLists :
InventoryManager
m_InventorySlot :
UIInventoryBar
m_InventorySlotHighlight :
UIInventorySlot
m_InventorySlotImage :
UIInventorySlot
m_InventoryTextBoxGameObject :
UIInventoryBar
m_InventoryTextBoxPrefab :
UIInventorySlot
m_IsAnimating :
ItemNudge
m_ISaveableUniqueID :
GridPropertiesManager
m_IsCarrying :
Player
,
PlayerAnimationTest
m_IsDiggable :
GridPropertyDetails
m_IsFading :
SceneControllerManager
m_IsGameClockPaused :
TimeManager
m_IsIdle :
Player
,
PlayerAnimationTest
m_IsInventoryBarPositionBottom :
UIInventoryBar
m_IsLiftingToolDown :
Player
,
PlayerAnimationTest
,
Settings
m_IsLiftingToolLeft :
Player
,
PlayerAnimationTest
,
Settings
m_IsLiftingToolRight :
Player
,
PlayerAnimationTest
,
Settings
m_IsLiftingToolUp :
Player
,
PlayerAnimationTest
,
Settings
m_IsNPCObstacle :
GridPropertyDetails
m_IsPath :
GridPropertyDetails
m_IsPickingDown :
Player
,
PlayerAnimationTest
,
Settings
m_IsPickingLeft :
Player
,
PlayerAnimationTest
,
Settings
m_IsPickingRight :
Player
,
PlayerAnimationTest
,
Settings
m_IsPickingUp :
Player
,
PlayerAnimationTest
,
Settings
m_IsRunning :
Player
,
PlayerAnimationTest
,
Settings
m_IsSelected :
UIInventorySlot
m_IsStartingItem :
ItemDetails
m_IsSwingingToolDown :
Player
,
PlayerAnimationTest
,
Settings
m_IsSwingingToolLeft :
Player
,
PlayerAnimationTest
,
Settings
m_IsSwingingToolRight :
Player
,
PlayerAnimationTest
,
Settings
m_IsSwingingToolUp :
Player
,
PlayerAnimationTest
,
Settings
m_IsUsingToolDown :
Player
,
PlayerAnimationTest
,
Settings
m_IsUsingToolLeft :
Player
,
PlayerAnimationTest
,
Settings
m_IsUsingToolRight :
Player
,
PlayerAnimationTest
,
Settings
m_IsUsingToolUp :
Player
,
PlayerAnimationTest
,
Settings
m_IsWalking :
Player
,
PlayerAnimationTest
,
Settings
m_ItemCode :
Item
,
ItemDetails
,
SceneItem
m_ItemDescription :
ItemDetails
m_ItemDetails :
SOItemList
,
UIInventorySlot
m_ItemDetailsDictionary :
InventoryManager
m_ItemList :
InventoryManager
m_ItemLongDescription :
ItemDetails
m_ItemName :
SceneItem
m_ItemPrefab :
SceneItemsManager
,
UIInventorySlot
m_ItemQuantity :
UIInventorySlot
m_ItemSprite :
ItemDetails
m_ItemType :
ItemDetails
m_ItemUseGridRadius :
GridCursor
,
ItemDetails
m_ItemUseRadius :
ItemDetails
m_ListSceneItem :
SceneSave
m_MainCamera :
GridCursor
,
Player
,
UIInventorySlot
m_MovementSpeed :
Player
m_OriginX :
SO_GridProperties
m_OriginY :
SO_GridProperties
m_ParentCanvas :
UIInventorySlot
m_ParentItem :
SceneItemsManager
,
UIInventorySlot
m_PartVariantColor :
SO_AnimationType
m_PartVariantType :
SO_AnimationType
m_Pause :
ItemNudge
m_PlayerDirection :
Player
m_PlayerInitialInventoryCapacity :
Settings
m_PlayerInputIsDisabled :
Player
m_PlayerMaximumInventoryCapacity :
Settings
m_Position :
SceneItem
m_ReapingTool :
Settings
m_RectTransform :
UIInventoryBar
m_RedCursorSprite :
GridCursor
m_RigidBody2D :
Player
m_RunningSpeed :
Settings
m_SceneData :
GameObjectSave
m_SceneName :
SO_GridProperties
m_SceneNameGoTo :
SceneTeleport
m_ScenePositionGoTo :
SceneTeleport
m_SeasonText :
GameClock
m_SecondsPerGameSeconds :
Settings
m_SeedItemCode :
GridPropertyDetails
m_SelectedInventoryItem :
InventoryManager
m_SelectedItemType :
GridCursor
m_SlotNumber :
UIInventorySlot
m_SOAnimationTypeArray :
AnimationOverrides
m_SOGridPropertiesArray :
GridPropertiesManager
m_SpriteRenderer :
Item
,
ObscuringItemFader
m_StartingSceneName :
SceneControllerManager
m_TargetAlpha :
Settings
m_TextMeshBottom1 :
UIInventoryTextBox
m_TextMeshBottom2 :
UIInventoryTextBox
m_TextMeshBottom3 :
UIInventoryTextBox
m_TextMeshProUGUI :
UIInventorySlot
m_TextMeshTop1 :
UIInventoryTextBox
m_TextMeshTop2 :
UIInventoryTextBox
m_TextMeshTop3 :
UIInventoryTextBox
m_Tilemap :
TilemapGridProperties
m_TimeText :
GameClock
m_ToolCharacterAttribute :
Player
m_ToolEffect :
Player
,
PlayerAnimationTest
,
Settings
m_WalkingSpeed :
Settings
m_WateringTool :
Settings
m_X :
Vector3Serializable
m_XInput :
Player
,
PlayerAnimationTest
,
Settings
m_Y :
Vector3Serializable
m_YearText :
GameClock
m_YInput :
Player
,
PlayerAnimationTest
,
Settings
m_Z :
Vector3Serializable
Generated on Thu Jun 1 2023 20:52:47 for A 2D Farming RPG by
1.9.5