A 2D Farming RPG
This is just a simple 2D farming RPG game
Loading...
Searching...
No Matches
CharacterAttribute.cs
Go to the documentation of this file.
1[System.Serializable]
2
4public struct CharacterAttribute
5{
9
11 {
12 this.characterPart = characterPart;
13 this.partVariantColor = partVariantColor;
14 this.partVariantType = partVariantType;
15 }
16
17}
PartVariantType
Describes the part variant type
Definition: Enums.cs:79
PartVariantColor
Describe the part variant color Currently we don't use that because we don't have the assets with dif...
Definition: Enums.cs:70
CharacterPartAnimator
Describes the character part animator. Each body part has a separate animator
Definition: Enums.cs:55
Define what character variant we want to switch into.
PartVariantType partVariantType
CharacterAttribute(CharacterPartAnimator characterPart, PartVariantColor partVariantColor, PartVariantType partVariantType)
PartVariantColor partVariantColor
CharacterPartAnimator characterPart