A 2D Farming RPG
This is just a simple 2D farming RPG game
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CharacterAttribute Struct Reference

Define what character variant we want to switch into. More...

Collaboration diagram for CharacterAttribute:
Collaboration graph

Public Member Functions

 CharacterAttribute (CharacterPartAnimator characterPart, PartVariantColor partVariantColor, PartVariantType partVariantType)
 

Data Fields

CharacterPartAnimator characterPart
 
PartVariantColor partVariantColor
 
PartVariantType partVariantType
 

Detailed Description

Define what character variant we want to switch into.

Definition at line 4 of file CharacterAttribute.cs.

Constructor & Destructor Documentation

◆ CharacterAttribute()

CharacterAttribute.CharacterAttribute ( CharacterPartAnimator  characterPart,
PartVariantColor  partVariantColor,
PartVariantType  partVariantType 
)
inline

Definition at line 10 of file CharacterAttribute.cs.

Field Documentation

◆ characterPart

CharacterPartAnimator CharacterAttribute.characterPart

Definition at line 6 of file CharacterAttribute.cs.

◆ partVariantColor

PartVariantColor CharacterAttribute.partVariantColor

Definition at line 7 of file CharacterAttribute.cs.

◆ partVariantType

PartVariantType CharacterAttribute.partVariantType

Definition at line 8 of file CharacterAttribute.cs.


The documentation for this struct was generated from the following file: