Here is a list of all struct and union fields with links to the structures/unions they belong to:
- o -
- OnBeginDrag() : UIInventorySlot
- OnDisable() : GameClock, GridCursor, GridPropertiesManager, MovementAnimationParameterControl, SceneItemsManager, SwitchConfineBoundingShape, TilemapGridProperties, UIInventoryBar, UIInventorySlot
- OnDrag() : UIInventorySlot
- OnEnable() : GameClock, GridCursor, GridPropertiesManager, MovementAnimationParameterControl, SceneItemsManager, SwitchConfineBoundingShape, TilemapGridProperties, UIInventoryBar, UIInventorySlot
- OnEndDrag() : UIInventorySlot
- OnGUI() : ItemCodeDescriptionDrawer
- OnPointerClick() : UIInventorySlot
- OnPointerEnter() : UIInventorySlot
- OnPointerExit() : UIInventorySlot
- OnTriggerEnter2D() : ItemNudge, ItemPickup, TriggerObscuringItemFader
- OnTriggerExit2D() : ItemNudge, TriggerObscuringItemFader
- OnTriggerStay2D() : SceneTeleport
- operator Vector2() : GridCoordinate
- operator Vector2Int() : GridCoordinate
- operator Vector3() : GridCoordinate
- operator Vector3Int() : GridCoordinate