A 2D Farming RPG
This is just a simple 2D farming RPG game
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SO_AnimationType.cs
Go to the documentation of this file.
1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4
5[CreateAssetMenu(fileName = "so_AnimationType", menuName = "Scriptable Objects/Animation/Animation Type")]
6
9public class SO_AnimationType : ScriptableObject
10{
11 public AnimationClip m_AnimationClip;
16}
PartVariantType
Describes the part variant type
Definition: Enums.cs:79
AnimationName
Describes all the animation states
Definition: Enums.cs:6
PartVariantColor
Describe the part variant color Currently we don't use that because we don't have the assets with dif...
Definition: Enums.cs:70
CharacterPartAnimator
Describes the character part animator. Each body part has a separate animator
Definition: Enums.cs:55
Create a scriptable animation type. This objects holds infomration about animation variants.
AnimationName m_AnimationName
CharacterPartAnimator m_CharacterPart
PartVariantColor m_PartVariantColor
PartVariantType m_PartVariantType
AnimationClip m_AnimationClip