HoloLens 2 Gait Training
The purpose of this project is to create gait training application.
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Display a message when starting the app and then destroy it. More...
Private Member Functions | |
void | Awake () |
Gets called when object is loaded Activate the start message coroutine More... | |
IEnumerator | ShowStartingMessage () |
Show the starting message and thank you message. Then destroy the entire object because we no longer need that. More... | |
Private Attributes | |
GameObject | m_Load |
Reference to the panel. More... | |
GameObject | m_StartMessage |
Reference to the starting message. More... | |
GameObject | m_ThankMessage |
Reference to the thenk you message. More... | |
Display a message when starting the app and then destroy it.
Definition at line 7 of file StartingMessage.cs.
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inlineprivate |
Gets called when object is loaded Activate the start message coroutine
Definition at line 24 of file StartingMessage.cs.
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inlineprivate |
Show the starting message and thank you message. Then destroy the entire object because we no longer need that.
Definition at line 36 of file StartingMessage.cs.
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private |
Reference to the panel.
Definition at line 12 of file StartingMessage.cs.
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private |
Reference to the starting message.
Definition at line 15 of file StartingMessage.cs.
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private |
Reference to the thenk you message.
Definition at line 18 of file StartingMessage.cs.