A 2D Farming RPG
This is just a simple 2D farming RPG game
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Interface for unity ISaveable More...
Public Member Functions | |
void | ISaveableRegister () |
void | ISaveableDeregister () |
void | ISaveableStoreScene (string sceneName) |
void | ISaveableRestoreScene (string sceneName) |
Properties | |
string | ISaveableUniqueID [get, set] |
GameObjectSave | GameObjectSave [get, set] |
Interface for unity ISaveable
Definition at line 4 of file ISaveable.cs.
void ISaveable.ISaveableDeregister | ( | ) |
Implemented in GridPropertiesManager, and SceneItemsManager.
void ISaveable.ISaveableRegister | ( | ) |
Implemented in GridPropertiesManager, and SceneItemsManager.
void ISaveable.ISaveableRestoreScene | ( | string | sceneName | ) |
Implemented in GridPropertiesManager, and SceneItemsManager.
void ISaveable.ISaveableStoreScene | ( | string | sceneName | ) |
Implemented in GridPropertiesManager, and SceneItemsManager.
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getset |
Implemented in GridPropertiesManager, and SceneItemsManager.
Definition at line 8 of file ISaveable.cs.
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getset |
Implemented in GridPropertiesManager, and SceneItemsManager.
Definition at line 6 of file ISaveable.cs.