A 2D Farming RPG
This is just a simple 2D farming RPG game
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ISaveable Interface Reference

Interface for unity ISaveable More...

Inheritance diagram for ISaveable:
Inheritance graph
Collaboration diagram for ISaveable:
Collaboration graph

Public Member Functions

void ISaveableRegister ()
 
void ISaveableDeregister ()
 
void ISaveableStoreScene (string sceneName)
 
void ISaveableRestoreScene (string sceneName)
 

Properties

string ISaveableUniqueID [get, set]
 
GameObjectSave GameObjectSave [get, set]
 

Detailed Description

Interface for unity ISaveable

Definition at line 4 of file ISaveable.cs.

Member Function Documentation

◆ ISaveableDeregister()

void ISaveable.ISaveableDeregister ( )

◆ ISaveableRegister()

void ISaveable.ISaveableRegister ( )

◆ ISaveableRestoreScene()

void ISaveable.ISaveableRestoreScene ( string  sceneName)

Implemented in GridPropertiesManager, and SceneItemsManager.

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◆ ISaveableStoreScene()

void ISaveable.ISaveableStoreScene ( string  sceneName)

Implemented in GridPropertiesManager, and SceneItemsManager.

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Property Documentation

◆ GameObjectSave

GameObjectSave ISaveable.GameObjectSave
getset

Implemented in GridPropertiesManager, and SceneItemsManager.

Definition at line 8 of file ISaveable.cs.

◆ ISaveableUniqueID

string ISaveable.ISaveableUniqueID
getset

Implemented in GridPropertiesManager, and SceneItemsManager.

Definition at line 6 of file ISaveable.cs.


The documentation for this interface was generated from the following file: