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    A 2D Farming RPG
    
   This is just a simple 2D farming RPG game 
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Interface for unity ISaveable More...


Public Member Functions | |
| void | ISaveableRegister () | 
| void | ISaveableDeregister () | 
| void | ISaveableStoreScene (string sceneName) | 
| void | ISaveableRestoreScene (string sceneName) | 
Properties | |
| string | ISaveableUniqueID [get, set] | 
| GameObjectSave | GameObjectSave [get, set] | 
Interface for unity ISaveable
Definition at line 4 of file ISaveable.cs.
| void ISaveable.ISaveableDeregister | ( | ) | 
Implemented in GridPropertiesManager, and SceneItemsManager.
| void ISaveable.ISaveableRegister | ( | ) | 
Implemented in GridPropertiesManager, and SceneItemsManager.
| void ISaveable.ISaveableRestoreScene | ( | string | sceneName | ) | 
Implemented in GridPropertiesManager, and SceneItemsManager.

| void ISaveable.ISaveableStoreScene | ( | string | sceneName | ) | 
Implemented in GridPropertiesManager, and SceneItemsManager.

      
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  getset | 
Implemented in GridPropertiesManager, and SceneItemsManager.
Definition at line 8 of file ISaveable.cs.
      
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  getset | 
Implemented in GridPropertiesManager, and SceneItemsManager.
Definition at line 6 of file ISaveable.cs.