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A 2D Farming RPG
This is just a simple 2D farming RPG game
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Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance. More...


Protected Member Functions | |
| virtual void | Awake () |
Properties | |
| static T | Instance [get] |
Static Private Attributes | |
| static T | g_Instance |
Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance.
| T |
| T | : | MonoBehaviour |
Definition at line 8 of file SingletonMonobehaviour.cs.
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inlineprotectedvirtual |
Reimplemented in InventoryManager, GridPropertiesManager, Player, SaveLoadManager, and SceneItemsManager.
Definition at line 20 of file SingletonMonobehaviour.cs.
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staticprivate |
Definition at line 10 of file SingletonMonobehaviour.cs.
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staticget |
Definition at line 12 of file SingletonMonobehaviour.cs.