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    A 2D Farming RPG
    
   This is just a simple 2D farming RPG game 
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Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance. More...


Protected Member Functions | |
| virtual void | Awake () | 
Properties | |
| static T | Instance [get] | 
Static Private Attributes | |
| static T | g_Instance | 
Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance.
| T | 
| T | : | MonoBehaviour | 
Definition at line 8 of file SingletonMonobehaviour.cs.
      
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  inlineprotectedvirtual | 
Reimplemented in InventoryManager, GridPropertiesManager, Player, SaveLoadManager, and SceneItemsManager.
Definition at line 20 of file SingletonMonobehaviour.cs.
      
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  staticprivate | 
Definition at line 10 of file SingletonMonobehaviour.cs.
      
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  staticget | 
Definition at line 12 of file SingletonMonobehaviour.cs.