HoloLens 2 Gait Training
The purpose of this project is to create gait training application.
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SingletonMonobehaviour< T > Class Template Reference

Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance. More...

Inheritance diagram for SingletonMonobehaviour< T >:
Inheritance graph
Collaboration diagram for SingletonMonobehaviour< T >:
Collaboration graph

Protected Member Functions

virtual void Awake ()
 

Properties

static T Instance [get]
 

Static Private Attributes

static T g_Instance
 

Detailed Description

Abstract class that inherited by all the game managers. All the game managers use singleton since game manager always have 1 instance.

Template Parameters
T
Type Constraints
T :MonoBehaviour 

Definition at line 8 of file SingletonMonobehaviour.cs.

Member Function Documentation

◆ Awake()

virtual void SingletonMonobehaviour< T >.Awake ( )
inlineprotectedvirtual

Definition at line 14 of file SingletonMonobehaviour.cs.

Field Documentation

◆ g_Instance

T SingletonMonobehaviour< T >.g_Instance
staticprivate

Definition at line 10 of file SingletonMonobehaviour.cs.

Property Documentation

◆ Instance

T SingletonMonobehaviour< T >.Instance
staticget

Definition at line 12 of file SingletonMonobehaviour.cs.


The documentation for this class was generated from the following file: