A 2D Farming RPG
This is just a simple 2D farming RPG game
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SceneSave.cs
Go to the documentation of this file.
1using System.Collections.Generic;
2
6[System.Serializable]
7public class SceneSave
8{
9 // string key is an identifier name we choose for this list
10 public List<SceneItem> m_ListSceneItem;
11 public Dictionary<string, GridPropertyDetails> m_GridPropertyDetailsDictionary;
12}
Store all of the scene items in this list.
Definition: SceneSave.cs:8
Dictionary< string, GridPropertyDetails > m_GridPropertyDetailsDictionary
Definition: SceneSave.cs:11
List< SceneItem > m_ListSceneItem
Definition: SceneSave.cs:10